Simulators

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The motorsport simulator, simulates acceleration, braking, curves, route characteristics, chassis settings, as well as external influences such as contact with other vehicles or route restrictions, everything that can also be experienced in a real vehicle. To allow these movements to act on the driver, very fast movement units are required (Actuators).

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simulators

Πως λειτουργούν οι προσομοιωτές

The motorsport simulator, simulates acceleration, braking, curves, route characteristics, chassis settings, as well as external influences such as contact with other vehicles or route restrictions, everything that can also be experienced in a real vehicle.

Since it is not possible for any simulator standing in one place to simulate real G-forces, you have to trick your brain, for this the pedals and the steering wheel are not allowed to move, but only the driver, for example when braking you are pressed against the steering wheel, At this moment the brain registers the tension in the arms, joints and the corresponding muscle parts and perceives this as a real situation.

It is the same with acceleration and cornering behavior; if you observe your body while driving a real car, you will find that exactly these sensations are reflected.

A large field of vision is required for the visual impression so that the driver is distracted as little as possible from external optical influences.

We use 3 x 48 inch screens that enclose the driver at an appropriate angle.
Input devices such as a steering wheel with force feedback round off the overall package, so the driver receives all the feedback in the steering wheel that he needs to control his vehicle properly.